
...and promptly get stripped of the ability to wear equipment. Our hit points, magic points and stats were severely nerfed too. Job abilities, magic, even support jobs were restricted as well.
FAN-tastic.
Fortunately, after the April patch, they've changed Salvage so that an Armoury Create containing a certain number of "cells" can be found in the first room. These cells unlock certain abilities. Jojax was put in charge of cell assignment. Since it was our first time, people took some time casting lots and passing on cells that weren't assigned to them.

Overall, they were pretty easy to handle. We made sure everyone came prepared with some meds to make the run smoother.
The first death came just as we were heading to the teleporter up to the second floor. Congratulations go to Marzanna for being the first casualty on our first Salvage run!

We weren't up for massive amounts of Deathga, so we took the "easier" path which involved taking down two Imp Notorious Monsters.
These Imps were annoying. There were two of them in the room: the first one spammed an AoE Silence ability. The second one meleed like it was a Monk using Hundred Fist.

Up to the third floor we go. The third floor contain Archaic mobs. We've run into them before during boredom Nyzul Isles runs and they are mean little buggers.
In order to progress, we needed to clear the room. Things got a little hairy when they started linking and detecting magic. Kysuke became the second victim during our quest. After clearing the room of all gears, this NM showed up. Beating it down wasn't too much of an issue. It was nice enough to drop an item for the Marduk gear set (forgot which piece - I think it was body), which went to Marzanna. Congratulations!

We tried to sneak up to the fourth floor, but got caught out by the Archaic Gears. Vashanti died on the way up. We tried to hold back the aggressive gears as one of our members made their way to the teleporter.



Besides the lv. 15 gear drops, we also got two Silver Seas Cards.